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    TAU rumors

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    Sutr

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    Re: TAU rumors

    Mensagem por Sutr em Dom Mar 31, 2013 10:59 am



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    camisa

    Mensagens : 1133
    Data de inscrição : 17/04/2012

    Re: TAU rumors

    Mensagem por camisa em Dom Mar 31, 2013 11:08 am

    já estão em pre order na GW...

    os novos suits estão tão fixes... se eu tivesse dinheiro era uma lista de suits... ai ai
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    Yuce

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    Re: TAU rumors

    Mensagem por Yuce em Dom Mar 31, 2013 1:53 pm

    Estão exelentes, até os air estao brutais :O
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    Draco

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    Re: TAU rumors

    Mensagem por Draco em Dom Mar 31, 2013 7:13 pm

    Quando entrei nesta onda tava dividido entre os Orks ou os TAU pra jogar, mas acabei por escolher os orks

    Agora quero ter ambos Very Happy


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    hellboy

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    Re: TAU rumors

    Mensagem por hellboy em Dom Mar 31, 2013 7:18 pm

    o problema é o geral.... MONEY!

    queres um exercito top? faz TAU. queres um exercito para jogar... Continua Orks


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    hellboy

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    Re: TAU rumors

    Mensagem por hellboy em Qua Abr 03, 2013 3:47 pm

    primeiras confirmações

    Fire Burst: If the unit doesn't move in the movement phase they can fire an extra shot with their induction rifles and carbines in the next shooting phase.

    Hammerhead Ace: Sha'ng's Hammerhead has BS5. He dies if the Hammerhead is destroyed but doesn't give extra victory points.

    Adquired Target: Markerlight don't cause wounds and there are no saves against them. Place a token close to the unit for each hit. Before any unit shoots, if the target has any token you can spend them to gain the following abilities. A Unit can't use the tokens of their own markerlights:
    - Precise +1BS for each spent token (can spend several)
    - Strafe (Cost 2 tokens) The shots gain Ignore Cover rule
    - Seeker Shoot a seeker missile for each spent token.

    High Speed Deployment: Can disembark during movement even if Swooping. A Solarshark that moves before their drones disembark can still move immediately.

    Defender of the Greater Good: The Stealth Shas'ui and Shas'vre of O'Shaserra unit gain Oathbound Protector (all Look out Sir rolls for a independent character joined to a unit with this rule automatically succeed)

    Failure is not an option: All Tau units with a miniature withing 12 use the Ethereal's leadership for Fear, Morale, Pinning and Regroup checks. Killing the Ethereal gives an extra victory point.

    Infantry Warrior: Can only join Firewarrior or Pathfinder units.

    Great Invocation: Aun'Va can invoke two elemental powers per turn.

    Invoke the Elements:
    At the beginning of the Movement Phase, choose one of the four elemental powers. The ethereal and all non-vehicle friendly Tau Empire units gain that power until the next movement phase of the Ethereal. The power ends if the Ethereal dies:
    -Calm tide: Stubborn.
    - Firestorm: All induction weapons get an extra shot against targets closer than half their range. Doesn't affect induction bombs.
    - Stone Toughness: Feel no Pain (6+)
    - Zephyr's Grace: Can make snapshots after running.

    Supreme Loyalty: As long as Aun'Va is alive, all friendly Tau Empire units can reroll any Fear, Morale, Pinning and Regrouping failed tests.

    Blade Master: In a challenge, Aun'Shi must choose an style each turn before any rolls are made: - Patient Blade: reroll any missed saves, - Lethal Blade: Rending

    Afterburners: Can use Turbo Boost as if it was a jetbike.

    Oathbound Protector: all Look out Sir rolls for a independent character joined to a unit with this rule automatically succeed

    Nova Reactor: Declare your use of the Nova Reactor at the beginning of each movement phase. If you use it, roll a die. 1-2 the Riptide suffers a wound without saves. On 3+ you gain one of the following benefits (your choice) until the next movement phase:
    -Nova Shield: Invulnerable save 3+
    -Propulsor: Can move 4d6
    -Chain fire: Can fire the twin-linked fusion blaster, twin-linked plasma rifle or twin-linked missiles twice
    -Nova charge: Can use the nova charge profile of its weapons.

    Tactical Fall-Back: Shi'Vre and his unit can consolidate after firing Overwatch.

    Drone Turret: Recon Drones embark on a Devilfish as a passenger but they don't count for the transport capacity.

    ~I'm liking the cleaner more elegant Markerlights, and hey look a use for Etherials! What's your favorite new rule? I haven't beent his excited about a codex release in a long time!


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    Convidad
    Convidado

    Re: TAU rumors

    Mensagem por Convidad em Sex Abr 05, 2013 7:31 am

    Quentinho ! quentinho !!!
    Status de tudo:


    HQ:


    Algumas das regras globais:


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