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    vem aí os novos nids - fujam !!!!

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    hellboy

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    vem aí os novos nids - fujam !!!!

    Mensagem por hellboy em Seg Ago 12, 2013 4:25 pm

    http://www.belloflostsouls.net/2013/08/40k-rumors-tyranids.html

    pois é jogadores de nids, a seguir aos mawines sao os bugs o proximo dex.

    ou a GW esta falida e a precisar de muito guito com novas stuff, ou entao esta mesmo a cumprir a nova promessa de nivelar o sistema de jogo e actualzar todos os dex´s

    a ver vamos ... para ja ... só mesmo orks e witcthunters ainda nao tem novas Sad


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    hellboy

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    Re: vem aí os novos nids - fujam !!!!

    Mensagem por hellboy em Qua Ago 14, 2013 1:34 pm

    The Hivemind is drawing closer. Here is the latest batch on the Tyranids.


    Altered FOC to help counter the lack of Allies. 3 HQ, 4 Elite, 6 Troop, 4 Fast, 4Heavy. Purchasing the 3rd HQ choice unlocks the extra Elite, Fast, and Heavy slots.

    Termagants – Gain Fleet. New 10 unit box. Includes options for Spike rifles and Strangleweb. Curled tails. No rippers on sprues.

    "BIG BUG" – Larger than Tervigon sized HQ unit. Oval base, hunched over, but wider. Has 18” synapse. Psyker 4. Prime version: Grants FNP and Counter Attack to Nids in 12.” Stats like Tervigon, except 2A. SitW

    Two new Tyranid psychic powers lists. One list is destructive powers, one is augmentative powers.

    Tervigon – Upgrade options for Termagant spawns to give them full options, but they are quite pricey.

    Tyrant Guard and Hive Guard -Dual-build plastic kit. 3 models. All options for either unit.

    Lictors – small point increase, gain new “Surprise!” rule (all shots against Lictors the turn after they appear are snap shots). DeathLeaper now an upgrade character.


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    hellboy

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    Re: vem aí os novos nids - fujam !!!!

    Mensagem por hellboy em Dom Ago 18, 2013 2:07 pm



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    Draco

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    Re: vem aí os novos nids - fujam !!!!

    Mensagem por Draco em Dom Ago 18, 2013 10:04 pm

    omg...


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    hellboy

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    Re: vem aí os novos nids - fujam !!!!

    Mensagem por hellboy em Seg Ago 19, 2013 5:51 pm



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    hellboy

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    Re: vem aí os novos nids - fujam !!!!

    Mensagem por hellboy em Seg Ago 26, 2013 9:49 am

    TYRANIDS

    A whole bunch of rumors are leaking on the next codex after the Marines, the bugs! Here is one giant mash-up of all the rumors that hit BoLS.
    Carnifex - significant cost reduction
    Harpy – big overhaul. New model/dual-combo kit, Flying Monstrous, Sonic Screech combines with Vector striking. Additional Spore Mine Cysts may be purchased as upgrades. Default Stranglethorn has new upgrade options.
    New Flyer - Fast Attack choice, the alternative build for the Harpy kit.
    Ymgarl Genestealers - Special arrival rule is shared with the Lictor, may now purchase standard Genestealer biomorph upgrades.
    Hiveguard: new weapon upgrade option (available to a handful of units) that grants skyfire with an "enhanced ability" to ground FMCs.

    Tyranids will get a massive overhaul with Psychic powers. Look for many new non-overt force powers that represent the chilling, horrific, warp-stifling power of the Hive-mind.
    Aside from a few old chesnuts, look for almost all new Tyranid enhancing abilities, and other new chilling and damping abilities to use on enemies of reflect the horror, hopelessness, and dread of fighting the swarms under the psychic interference of the hivemind.
    Look for concepts such as dampened psychics for opponents mixed with bio-enhancement powers to bolster the swarms.
    Shadow in the Warp will remain in the codex, but receive a controversial overhaul.
    More existing units will have the option of manifesting Psychic powers.

    Army-wide notes
    - No FOC and ally table changes
    - Devastation and Adaptation are new power tables with 3 powers each + primaris.
    - Primaris for Devastation = Warp Blast, Adaptation = Onslaught (similar to battle-focus)
    - All Tyranid powers can be used with either one or two charges to increase the effect.
    - Ravenous Advance: Units with this rule can run & assault in the same turn.
    - The Ground Trembles: All MC cause d3 Hammer of Wrath hits.
    - Red Terror, Deathleaper and Old One Eye are unique upgrades to their respective broods.
    - Harpy/Erinye, plastic dual kit.
    - Harpy is designed to kill infantry hordes/provide support via its special vector strike.
    - Vector striking it can either use Spore Mine Cyst to create blasts along the path or Sonic Screech to halve initiative and cause a pinning test.
    - Erinye is an AA variant in Elite, very different front torso/head piece with gribbly tentacles.
    - Increased Swoop speed and its gimmick is grappling other flyers.


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