Vi na BOLS os novos artigos de BAs i pelo que parece ja têm algumas das rules oficiais (junto uma foto dum gajo com o novo dex na mao, por isso acho que é legit lol)
vou fazer simplesmente copy paste do que eles andam a mostrar:First the big stuff!
.Death Company is now elite as DC dreadnought
.Predator Baal is Heavy Support
.Librarian Dreadnought is HQ
.Mephiston is HQ and IC
.All units have now Furious Charge
.Only troop choices are Tactical squads and scouts.
.No new units. No Centurions and no talons.Unit Tweaks
- Dante's Axe is +2S, AP2, mastercraft and NOT unwieldy, and he's Eternal Warrior
- Special rules for Death Company: FC, Fearless, Relentless, FnP, Rage. They cannot reroll to wound if chaplain in the unit. Only Astorath gives them this ability.
- No terminator armour for DC. But there are good news, Jump packs are now only +3 points. On the other hand their WS has been downgraded to 4.
- No squadrons for Dreads. "Standard" dreads are now Elite, Furiosos and DC dreads too. Librarian dreads are HQ.
- Tacticals As usual + new options. They can get anti-air missiles BTW.
- No more Land Raider as dedicated transports for everybody, just for termies.
- Vanguard Veterans cannot charge after Deep Strike
- Sanguinor pretty the same but: gets only 4++, re-rolls to hit and wound in challenges
- Sanguinary Priests costs about the same as a Wyvern, are HQ, and units they joins get +1WS and FnP. The are IC btw.Fast Vehicles
- Baal PredatorsDetachment
Mandatory: 1 HQ, 1 Elite, 2 Troops
Optional: As usual, but 3 additioanl Elite (Total 4)
Special rule: +1I when charging, all the army, any turn. I see in the pictures of the codex there is nothing coming after the termie kit. Librarian is separate from the kit. Warlord Traits
1. Warlord gets Rampage
2. Warlord gets +1 I
3. One Warlord's weapon gets mastercrafted
4. Warlord gets Adamantium Will
5. Warlord gets Descent of the Angels (Dante's trait)
6. Warlord gets 12" fearless bubbleRelics
1. One jump pack that allows the bearer and his unit re-roll when DS and when other units Intercept -> Snapshots. (PF)
2. Gives Fear, and fear tests are done with -2 L (meltag)
3. One item that gives an additional warlord trait strategic table. (PW)
4. One physic weapon +2S, AP4, bearar may re-roll 1 in the psychic phase. If rellod die is a 1, bearer takes one wound. No saves allowed. (Meltag)
5. One Master-crafted plasma pistol, that does not get hot. (PF)
6. One AP2 power sword. (PF)Psychic Powers
Primaris: Blessing. +D3 to A and I to psyker or target character at 12"
1. Malediction. Target unit at 12" takes a Moral test with -2
2. Blessing. Target unit at 18" gets Rage. If they had already that rule, they get +1A instead
3. Blessing. Psyker and his unit get 5++
4. Focussed witch fire. Target makes 2 T tests. Take one W for each failed test. If targed dies, place 5" blast with S4 and AP5.
5. Beam.12" S8, AP1 Lance 6"Blessing. Targe infantry unit, moves 12" in the psychic phase. No charging after this movement.SE
isto for tudo verdade, estes novos BA parecem me bastante decentes a nível competitivo (podem usar centurions mas como aliados por isso wtv).... mas da me a sensaçao que a nivel de fluff nao estao muito bem representados